Animation [Dublin] [September 2018]

Pulse College (0211)
Key Programme Details
Award

Level 6 Minor Award in Animation

NFQ Level

6 About NFQ

Delivery Method

Classroom - Daytime

Mode

Part Time

ECTS Credits

60

Skills Area

Arts and Humanities

General Information
Contact

Eoin McAuley

Email

eoin.mcauley@pulsecollege.com

Phone

01 4784045

Address

Pulse College
Main Campus
20 Ringsend Road
Dublin 4

Course is delivered at:
Pulse College
Games & Animation Campus
The Market Studios
Corner of Halston St & Mary's Lane
Dublin 7

Important Dates
Application Deadline

10/09/2018

Start Date

17/09/2018

End Date

25/05/2019

About this Course

Animation employers seek employees who possess the latest animation techniques and technology skills, led by entrepreneurial capability. Technical skills learned must be blended with softer, business-world skills combined with an excellent portfolio that showcases individual creativity.

Designed in collaboration with industry partners, this Pulse College Springboard+ 1-Year Part-Time Certificate in Animation programme is for learners who wish to develop specific knowledge, skills and competence for the Animation Industry. This course is developed and taught by practicing industry professionals to ensure that participants receive the very highest levels of training.

Objectives

This course covers the full range of topics from preproduction, production, and post-production in 2D and 3D animation, as well as the theory behind animation.

MODULE 1: Animation Studio 1
Explore the history and development of animation
Introduction to the 12 principles of animation
Create simple biped 3D characters for animation
Texture, rig, and animate 3D characters

MODULE 2: Life Drawing
Line and contour drawing techniques
Tonal value in creating the human form
Gesture drawing
Skeletal and muscular structure

MODULE 3: Visual Culture and Theory
Develop a conceptual framework to analyse the visual world
Theories and methods of storytelling
Constructing and evolving a story

MODULE 4: Animation Studio 2
Rigging 3D characters for use in animation
Topology and weight painting
Keyframe animation and the graph editor
Create biped and quadruped 2D characters for animation
Use animation principles to augment 2D animation

MODULE 5: Storyboarding and Layout
Defining a storyboard
Explore the different types of storyboards, techniques, and methodologies
Designing storyboards for animation

MODULE 6: Texturing and Unwrapping
Unwrapping different types of 3D models
Creating multiple texture maps
Explore a variety of map types and their purposes
Texturing characters and scenes

Entry Requirements

1. Those in receipt of an eligible payment from the Department of Employment Affairs and Social Protection and the formerly self-employed.

2. People not in receipt of a payment from the Department of Employment Affairs and Social Protection that have been out of the work environment for a number of years due to childcare or other caring obligations and have a previous history of employment but may require upskilling or reskilling to transition back to the workforce (“Returners”).

3. People in employment who wish to upskill or reskill to meet a specific emerging skills gap.

Returners and employed participants will be required to meet the residency requirements for Springboard+; that they must have been ordinarily resident in an EU/EEA/Swiss state for at least three of the five years preceding their entry to their course.

Applicants to the Certificate programme must have obtained a minimum of two Leaving Certificate H5 grades or higher and four O6 / H7 grades, including maths.

Long Description

A key part of the course involves producing a portfolio of work and developing skills that will help participants get into the exciting and growing Irish and international animation industry.

Upon successful completion of the Springboard+ Certificate in Animation, the graduate will be able to:

Demonstrate an understanding of all aspects the animation pipeline and its central role in animation production, confidently referring to the work of key practitioners, communicating a developed knowledge of animation concepts and vocabulary
Confidently create and manipulate 2D and 3D art and using animation principles to create concepts and animatic in the work environment
Demonstrate ability in the manipulation of animation production software through the regular use of industry standard tools, presenting original art and animations
Competently apply the requisite knowledge, concepts and tools of enquiry at the forefront of animation pre-production and production
Demonstrate reflective thinking when it comes to producing animations, both with and without the use of animation technology
Pursue academic progression from the Certificate to further study in animation production and/or related animation industry areas

Timetable Info

Semester 1: 17th September – 14th December 2018
Monday & Tuesday: 9am-4pm
Wednesday: 9-12pm.

Semester 2: 14th June - 31st May 2019
Monday: 9am-4pm
Tuesday: 9am-5pm
Wednesday: 9am-12pm

* This schedule is subject to change and will be confirmed August 2018.

Delivery Location

Pulse College
Games & Animation Campus
The Market Studios
Corner of Halston St & Mary's Lane
Dublin 7

Delivery Notes

Blended

Admissions Contact Details
Instructor

Eoin McAuley

Address

Pulse College
Main Campus
20 Ringsend Road
Dublin 4

Course is delivered at:
Pulse College
Games & Animation Campus
The Market Studios
Corner of Halston St & Mary's Lane
Dublin 7

Phone

01 4784045

Email

eoin.mcauley@pulsecollege.com

Application Procedures

Apply via Springboardcourses.ie and the College will be in contact to arrange an interview.