MA in Digital Art, Design, and Cultures (MA in Digital Art, Design, and Cultures)

National University of Ireland, Galway (MDA-2223)
Key Programme Details
Award

MA in Digital Art, Design and Cultures

NFQ Level

Level 9 About NFQ

Delivery Method

Classroom

Mode

Part Time

ECTS Credits

90

Department

School of English and Creative Arts

General Information
Contact

EL Putnam

Email

el.putnam@nuigalway.ie

Phone

+353 (0)91 492999

Address

School of English and Creative Arts
National University Ireland Galway
Galway

Role

Programme Director

Important Dates
Application Deadline

12/08/2022

Start Date

01/09/2022

End Date

31/08/2023

About this Course

The MA Digital Art, Design and Cultures is a unique programme that brings together digital media production skills with humanities research and applications to the creative arts (including moving image, interactive media, and performance) and digital cultures. Emphasis is placed on imaginative and innovative uses of communications technologies.

There is currently strong industry demand for digital creative media in various industries, including content creation, interactive media and interface design, mixed reality and emerging technologies, generative design and media, data visualisation, and so forth. In this course, students gain the necessary practical and critical skills for creative practice and media development, including vital skills in problem solving and innovative solutions. The objectives of this programme are for students to develop skills needed to produce creative media, art and design within the context of digital cultures; to equip students to reflect upon and analyse the processes, policies and challenges faced within digital art, design and cultures; and enhance students skills in research, communication, and innovative thinking, including art thinking and design research methods.

Since this MA does not require a degree in a relevant field such as digital media as a prerequisite, but instead applicants display capacity to engage with digital technologies and creative media production, it functions as an excellent conversion course for those who wish to re-skill in the area of digital media and cultures.

Objectives

The objectives of the programme are to:

- Develop skills needed to produce creative media, art and design within the context of digital cultures
- Equip students to reflect upon and analyse the processes, policies and challenges faced within digital art, design and cultures, with potential to engage in the areas of literature, drama, film, and the visual arts.
- Enhance students’ skills in research, communication, and innovative thinking.
Learning Outcomes for the Programme

On the successful completion of this programme students will be able to:

- Produce creative media and art using digital technologies
- Critique key concepts and debates relating to digital art, design and cultures
- Employ a range of skills in the areas of individual project development and management, creative development and planning, art and design research methods, public presentation, promotion, leadership
- Understand and implement working structures, processes and policies relating to digital art, design and cultures
- Plan, develop and complete an independent practice-as-research project or traditional dissertation in an area of digital art, design and cultures.

Entry Requirements

Applicants will require a NQAI Level 8-degree, Second Class Honours, or equivalent, with a 2:1. Candidates do not need a degree in the arts, design or digital media, but are able to show engagement with creative media production through pre-existing work in personal, academic and/or professional capacities. IELTS of 6.5 (including no less than 5.5 in any one component) or TOEFL 88 or Pearson PTE 61 or equivalent. Where applicants do not meet the formal academic requirements, they can apply for entry through the University’s Recognition for Prior Learning Policy. Selection is based on a candidate’s academic record and submitted materials, including pre-existing digital work.

Long Description

The MA Digital Art, Design and Cultures is a unique programme that brings together digital media production skills with humanities research and applications to the creative arts (including moving image, interactive media, and performance) and digital cultures. Emphasis is placed on imaginative and innovative uses of communications technologies.

There is currently strong industry demand for digital creative media in various industries, including content creation, interactive media and interface design, mixed reality and emerging technologies, generative design and media, data visualisation, and so forth. In this course, students gain the necessary practical and critical skills for creative practice and media development, including vital skills in problem solving and innovative solutions. The objectives of this programme are for students to develop skills needed to produce creative media, art and design within the context of digital cultures; to equip students to reflect upon and analyse the processes, policies and challenges faced within digital art, design and cultures; and enhance students’ skills in research, communication, and innovative thinking, including art thinking and design research methods.

On the successful completion of this programme students will be able to: produce creative media and art using digital technologies; critique key concepts and debates relating to digital art, design and cultures, inviting new applied ways for using these technologies; employ a range of skills in the areas of individual project development and management, creative development and planning, art and design research methods, public presentation, promotion, and leadership; understand and implement working structures, processes and policies relating to digital art, design and cultures. Students do not just learn necessary practical skills, but also the vital skills to become leaders in creative media production. Project prompts and assignment are inspired by industry engagement with the production company High Res, Mersus Technologies, Iris Productions, Pálás Cinema, Iris Productions, Galway Film Centre and UNESCO City of Film Intiative, Irish Film Institute, TG4, the Galway International Arts Festival, and more. Engagement with industry takes place through the development of projects that relate to industry needs, guest speakers, screenings and more.

The MA programme concludes with a practice-based research project, which students complete independently over the summer. Students may produce a project, situating it within the broader field of Digital Art, Design, and Cultures through reflexive and critical engagement. Students also have the option of completing a traditional dissertation.

Since this MA does not require a degree in a relevant field such as digital media as a prerequisite, but instead applicants display capacity to engage with digital technologies and creative media production, it functions as an excellent conversion course for those who wish to re-skill in the area of digital media and cultures.

Timetable Info

6, Combination

Delivery Location

National University Ireland Galway

Delivery Notes

In Person