3D Animation and Visual Effects

Limerick Institute of Technology (SB3DANMVFX)
Key Programme Details
Award

Certificate in 3D Animation and VFX (Visual Effects) for Film and TV

NFQ Level

9 About NFQ

Delivery Method

Online, Mixed, Classroom - Evening

Mode

Part Time

ECTS Credits

30

Skills Area

Information and communication (including ICT)

General Information
Contact

Richard Gavin (for academic queries)

Email

richard.gavin@lit.ie

Phone

061-293802

Address

Flexible Learning Department
Limerick Institute of Technology
Moylish Park, Limerick V94 EC5T
Tel: +353 61 293802
Email:Flexible@lit.ie
Web:flexiblelearning.lit.ie

Role

Course Leader

Important Dates
Application Deadline

01/02/2019

Start Date

16/02/2019

End Date

09/11/2019

About this Course

Please email Flexible@lit.ie to register your interest

Do you love 3D Animation? Are you interested in learning how to create the latest Visual Effects you see in adverts, TV and Film? The national and international growth and success of the film and television sectors has created a real need for creative graduates who possess a unique blend of artistic and technological skills.

On this "3D Animation and VFX (Visual Effects) for Film and TV" level 9 programme, you will learn how to create and develop high quality digital content for the 3D animation and visual effects industry. You will work with industry leading content creations tools, techniques and workflows. In addition to developing your artistic ability, you will acquire the technical knowledge and skills to produce high quality 3d content for use in the film, television as well as related areas such as Games, and the Visualisation industry.

This programme provides advanced modules in both the creative and technical processes involved in producing 3D content for film and television and will also provide you with a foundation in the business and management of CGI projects

This one-year programme is designed to address the ICT skills demand for Computer Graphics for the digital media industries.

Objectives

Course Content: Some areas explored within the course include topics such as:

3D Content Creation
• Designing 3D props and environments
• Creating Digital Characters
• Pipeline requirements, understanding where your work fits into the overall product
• Workflow considerations
• Design goal and methodologies, developing an eye for form and volume
• Automation

Compositing
• A practical understanding of the building blocks of 2D Compositing
• A grounding in 2D pixel math operations, allowing under the bonnet manipulation of images
• Developing a cinematographer’s eye
• Dissect what makes a shot look right and visually coherent
• Manipulating colour and light

The Creative Industries
• Defining client and project goals
• Production pipelines from script to shoot to post to distribution
• Understanding job roles and expectations on digital projects
• Management of Work placement components
• The pros and cons of Freelancing
• Case studies of Animation Visual Effects and digital media industries
• Entrepreneurship

This programme is designed to address demand for creative and technical talent in the area of CG production for the TV, Film and Games industries. The growth of digital media distribution channels has seen an enormous increase in the demand for all forms of digital media. In Ireland this has resulted in the rapid expansion of the animation and visual effects sector. Recently introduced government tax credits are attracting hundreds of jobs into the television and feature film sectors. There is a large skills gap creating pent up demand for technically skilled artists, designers and IT graduates in the areas of TV and feature film and games.

This is an industry focused course developed and taught by ex industry professionals using industry standards tools and techniques. Graduates will have a range of industry ready skills that make them highly employable across the television feature film media and creative technology industries.

Entry Requirements

Applicants must possess a primary honors degree or equivalent.

This is a level 9 Special Purpose Award, it is expected that candidates will be comfortable with technology. Ideal candidates would be those with previous design experience and/or strong software, IT skillsets that may require enhanced artistic/technical qualifications to further their career.

Prior experience in the area of design and/or software experience would be an advantage. This understanding is usually demonstrated with a portfolio of previous work. We operate a very wide portfolio policy. We recognise and encourage traditional design and art skills as well as digital work within a portfolio. We also recognise the value of coding skills, software development and other technology related areas as well as design skills.

We don’t want to limit applicants so don’t let your lack of direct experience in this area keeping you from applying for "3D Animation and VFX for Film and TV". Just send us what you can do, and let us take care of the rest.

Recognition of Prior Experiential Learning (RPL) will be granted based on relevant experience and training in accordance with LIT's RPL policy.

Successful candidates may be called for an interview.

Long Description

This one-year programme is designed to address the ICT skills demand for Computer Graphics for the digital media industries. The growth of digital media distribution channels has seen an enormous increase in the demand for all forms of digital media. In Ireland this has resulted in the rapid expansion of the animation and visual effects sector. This has been supported by recently introduced government tax credits under section 481. This is attracting hundreds of jobs into the television and feature film sectors. Creative digital projects built with rapidly changing technologies have created a large skills gap in the talent pipeline that underpins this expansion. This is creating a lot of demand for technically skilled artists designers and IT graduates in TV and feature film.

The graduates of the "3D Animation and VFX (Visual Effects) for Film and TV" will possess a well developed understanding of both the creative and technical processes involved in producing digital assets for 3d animation & visual effects.

Career Opportunities

This programme produces graduates with an excellent knowledge and understanding of design for animation and visual effects and CG Production techniques. The course can lead to careers across the CG production sectors including a variety of roles such as: Creature/Character Animators, Matchmove, Layout, Rigging, Effects, Look Development, Texture Artist, Lighting, Compositing, Production Management, Creature Modeller, Character Designer, VFX Editing, Concept Art, Matte Painting and Technical Director, FX artists.

The combination of creative and technical skills on the programme will ensure you are a versatile graduate who can fulfil more than one role in any organisation, thus making you highly employable in the industry.

Timetable Info

Please email Flexible@lit.ie to register your interest

Start date February 2019
Timetable, schedule etc. will be confirmed shortly.

Delivery Location

LIT Clonmel Campus
Cashel Road
Clonmel
Co. Tipperary

T: (0504) 28490
E: flexible@lit.ie

Delivery Notes

Mixture of on campus lectures and online interaction, project work

Admissions Contact Details
Instructor

Springboard+ Coordinator

Address

Please email Flexible@lit.ie to register your interest

Flexible Learning Department
Limerick Institute of Technology
Moylish Park, Limerick V94 EC5T
Tel: +353 61 293802
Email:Flexible@lit.ie
Web:flexiblelearning.lit.ie

Phone

061-293802

Email

flexible@lit.ie

RPL Information

Recognition of Prior Experiential Learning (RPL) will be granted based on relevant experience and training in accordance with LIT's RPL policy.

Application Procedures

Apply online via Springboard+

You will receive an application acknowledgement and you will then be requested to provide the following:

1. Sample Portfolio of Work *** (Please see below)
2. Proof of educational qualifications
3. Up to date CV
4. Proof of employment (letter from employer) OR proof of Social Welfare payment (receipt)

*** A generic portfolio might include some of the following:
• Digital 2D and 3D characters and models
• Sample 2D/3D animation
• Examples of shot video/film, highlight reels of work, where appropriate please note which elements you worked duration should be approx. 2min or less.
• Examples of Implemented code, Games/Websites/Software etc.
• Concept art, matte painting, Branding, Graphics, Illustration
• Storyboards
• Photographs and videos of larger pieces such as sculptures, paintings and prints
• Examples of work from the wider media industry

We don’t want to limit applicants so don't let your lack of direct experience in this area keep you from applying for "3D Animation and VFX for Film and TV". For now please consider what you feel is your most relevant work.

Prior experience in the area of design and/or software experience would be an advantage. This understanding is usually demonstrated with a portfolio of previous work. We operate a very wide portfolio policy. We recognise and encourage traditional design and art skills as well as digital work within a portfolio. We also recognise the value of coding skills, software development and other technology related areas as well as design skills.

Recognition of Prior Experiential Learning (RPL) will be granted based on relevant experience and training in accordance with LIT's RPL policy.