Postgraduate Certificate in Digital Sculpting and Modelling
Level 9 About NFQ
Department of Film an Media
Fiona SnowEmail Phone
ZBrush is an industry standard sculpting and 3D modelling application commonly used in animation, AR/VR, film/TV, illustration, jewelry design, prop making, and general sculptural practices. It is used as a tool to conceptualize and then fabricate those ideas, bringing them into reality.
This course is designed as a week by week introduction to ZBrush to help you realize and explore your concepts efficiently in 3D. The course is structured over a twelve week period, one evening per week and every second Saturday. This is to ensure you have time to develop and practice your knowledge and skills between sessions. At the end of the course, you will understand the interface and basic workflows required to continue using the software to create your own 3D models. Both organic and hard surface modelling techniques will be explained and explored.
Prerequisites for this course:
Experience using a drawing tablet is a big plus nut not essential.
Each student must provide their own drawing tablet – examples include:
The Huion Inspiroy H950P or the Huion New 1060 Plus (both available for approx EUR57 online). Alternatives might be the Wacom One (approx EUR59 online), or for those with a budget to spend and who want a professional version would be the Wacom Intuos 5 (approx. €400)
*This Programme is subject to validation
1. Evidence competency of the 3D software (Z-brush) in an appropriate context.
2. Synthesize the various technical elements required of the 3D (Z-brush) production process.
3. Evaluate the various roles and process required of a 3D (Z-brush) sculpting pipeline.
Applicants must have an undergraduate qualification of 2nd Class Honours or higher at Honours Degree level. Those without this qualification may be considered provided they can demonstrate Honours Degree equivalence, which can be verified through the RPL (recognition of prior learning) process. As part of the RPL process, applicants in this category will be required to present a qualifying statement of a standard that demonstrates their ability to undertake work at level 9.
This Programme was designed in partnership with Screen Skills Ireland and will be taught by Sean Forsyth, a leading 3D sculptor and educator in this area. Seán has worked as a 3D Modeller, Texture Artist, Fur Groomer, Technical Director, CG Supervisor and Art Director in the animation industry for over 14 years, supervising multi Emmy award winning television cartoons in that time. He has also worked as Environment Art Director on Ireland's first 3D animated feature film as well as being the Character Art Director on the Watership Down TV series and has also worked on Augmented and Virtual Reality surgical simulators. He currently works as a freelance digital sculptor and has sculpted and 3D printed props and environments for Game of Thrones and other major upcoming feature films and tv series. He has been using ZBrush since 2004.
Animation is a digital medium 3d Modellers are a key component of the production pipeline. They are both the technicians and artists that sculpt in 3D, digital worlds, and everything we see in 3D animations, VFX and even films. They create the monsters and heroes but also the worlds around them and the objects they interact with. Animators then make them move. It is critical that any 3D sculptor has the advanced skills need to create convincing characters and worlds and their role. requires then to command a variety of digital practices and technologies to the final completion of complex creative projects. This course is focused on that outcome.
This course is a real introduction to ZBrush to help you realise and explore your concepts efficiently in 3D. Working and learning from an industry expert with years of experience in this field at the end of the course, you will understand the interface and basic workflows required to continue using the software to create your own 3D models. Both organic and hard surface modelling techniques will be explained and explored. It will provide you with a real stepping stone into industry or help you advance your current career.
*This Programme is subject to validation
ZBrush is an industry standard sculpting and 3D modelling application commonly used in animation, AR/VR, film/TV, illustration, jewellery design, prop making, and general sculptural practices. It is used as a tool to conceptualise and then fabricate those ideas, bringing them into reality.
Every Friday 6-9pm
Every second Saturday 10-3.30pm
Students can expect 25% remote provision
Please submit your application via Springboard.
Please also submit a CV and a short cover letter outlining your suitability for this programme.
Having been shortlisted based on their applications, all applicants will be required to attend an interview as part of the selection process.