Certificate in Music Production for Games
Level 6 About NFQ
Mary O'CarrollEmail Phone
South Circular Road
‘This programme is specifically designed to prepare learners for self-employment and contract opportunities in the commercial music and games industry.
This growing internationally traded industry operates on a project basis requiring graduates to deliver and manage the professional music and audio components of larger multimedia applications in games, TV, film and live performances. The programme is designed to transform the skills of those with existing abilities in music by making them proficient in the flexible and creative use of professional music and audio production software and hardware systems. Learners are given advanced training in both AVID Pro Tools and Logic Pro X the recognised industry standard environments used internationally. These much-needed skills enable learners to work on and lead components of projects originating from the US, UK, Ireland or elsewhere.
The College has successfully delivered this programme under the Springboard initiative on four previous occasions, resulting in graduates securing professional industry-based employment in a variety of chosen capacities either self-employed, contract or full-time with Irish based companies and consortia. The level of demand for the programme on each occasion of offer has been strong enabling the College to select candidates with strong pre-existing music skills and a readiness to seek and compete for available project work. Throughout all of the modules on the programme, the assessments are designed to enable learners to build and perfect their portfolio of work for marketing and promotional purposes for clients. The programme is delivered in association with Pulse College at Windmill Lane Recording Studios, Ireland’s leading commercial music production training facility.
The training provided by industry professionals, all of whom are actively involved in commercial productions. The programme is also supported by Irish and international guest lecturers and site visits to experience live projects.
Applicants to this programme must meet normal QQI requirements.
Candidates presenting with the Leaving Certificate are required to have obtained a minimum of grade D3 or higher in at least five papers, including mathematics and a language.
Mature learners, over the age of 23, can also apply for entry on to the programme. All applicants are required to present for interview, and are expected to demonstrate the following:
A proven interest in music creation and music production (e.g. through recordings, portfolio, performance, etc.)
A basic understanding of musical keys, tempi and rhythmic notation
Knowledge of the basic use of computers at approximately ECDL level
Musical open-mindedness and a willingness to explore new musical ideas
A positive attitude and enthusiasm for the programme and the gaming field
Commitment to learning, both directed and independent
All candidates applying for this programme are required to have prior music ability, experience and training. This may be evidenced in a variety of forms: recordings of performances, manuscripts of compositions, membership of orchestras/ ensembles, DVDs of music creation for image etc. Candidates applying on the basis of formal qualifications are required to have passed Grade IV or equivalent with an Irish or international music examination body.
Candidates with previous experience as performers, whether formal or informal will also be welcomed along with candidates with prior experience in the music production sector as musicians, programmers, engineers or producers.
Such candidates are required to present recorded examples of their work for review.
All candidates without formal music qualifications will be assessed by means of aural tests, where piano excerpts are presented and candidates are required to identify triads, intervals and accurately clap back rhythms etc.
In this way, it is proposed that all candidates admitted to the programme would be in a position to benefit from the programme in the same way as those who had successfully completed Grade IV examinations.
The allocation of places on the programme is managed by GC's Springboard Office in assoction with the Programme Director.
The College actively promotes the recognition of prior learning and has developed its access, transfer and progression procedures accordingly. The Colleges current policies on Recognition of Prior Accredited Learning (APL) and Recognition of Prior Experiential Learning (APEL) are outlined in Griffith College's QAE Manual.
The Certificate in Music Production for Games is available part-time over a one-year period. The aim of the course is to equip students with a high level of competence in specific skills for the areas of applications technology, games development, sound design, and much more.
• Delivered by academic leaders and industry professionals to international industry standard
• Gain a deep understanding of how games are created by studying game development and game interactivity learners gain
• Develop creative strategies by underpinning practical and theoretical knowledge of games music production techniques through creative assignments and industry relevant projects.
• Students will have access to state of the art facilities and Technologies.
• Pulse College, Windmill Lane Recording Studios and Griffith College have a strong network of games based companies.
Year One Core Subjects
Music Composition for Games
Music and Image
Sound Design for Games
Graduates of the Certificate in Music Production for Games programme may find employment within Ireland's rapidly growing games design and games development sector. Roles will centre on their specialist contribution to the music and sound aspects of games. Both Windmill Lane Recording Studios and Griffith College have a strong network of games based companies. Both institutions work closely with employers on a regular basis in sourcing and placing graduates on their behalf. In return these companies continue to inform the design and development of our programmes.