Certificate in Digital Sculpting and Modelling (Certificate in Digital Sculpting and Modelling)

Dun Laoghaire Institute of Art Design & Technology (DL923)
Key Programme Details
Award

Postgraduate Certificate in Digital Sculpting and Modelling

NFQ Level

Level 9 About NFQ

Delivery Method

Online, Classroom, Blended

Mode

Part Time

ECTS Credits

20

General Information
Contact

Eileen McNamara

Email

postgradadmissions@iadt.ie

Phone

012394600

Address

IADT
Kill Avenue

Important Dates
Application Deadline

01/11/2021

Start Date

14/01/2022

End Date

22/04/2022

About this Course

This course is designed as a week by week introduction to ZBrush to help you realise and explore your concepts efficiently in 3D. The course is structured over a twelve week period, two evenings per week and every second Saturday. This is to ensure you have time to develop and practice your knowledge and skills between sessions. At the end of the course, you will understand the interface and basic workflows required to continue using the software to create your own 3D models. Both organic and hard surface modelling techniques will be explained and explored.

ZBrush is an industry standard sculpting and 3D modelling application commonly used in animation, AR/VR, film/TV, illustration, jewelry design, prop making, and general sculptural practices. It is used as a tool to conceptualise and then fabricate those ideas, bringing them into reality.

Learning Outcomes

1. Evidence competency of the 3D software (Z-brush) in an appropriate* context.
2. Synthesise the various technical elements required of the 3D (Z-brush) production process.
3. Evaluate the various roles and processes required of a 3D (Z-brush) sculpting pipeline.
Prerequisites for this course:
Experience using a drawing tablet is a big plus but not essential.

Entry Requirements

Applicants must have an undergraduate qualification of 2nd Class Honours or higher at Honours Degree level. Those without this qualification may be considered provided they can demonstrate Honours Degree equivalence in a cognate field, which can be verified through the RPL (recognition of prior learning) process.

Applicants will also be required to submit a completed application form (available from the IADT Admissions Office in advance of published deadline), two references, a CV, and copies of Birth Certificate, Transcripts of Results and Certificates of English Language Competence (if applicable).

Having been shortlisted based on their applications, applicants may be required to attend an interview as part of the selection process.

Long Description

This course is designed as a week by week introduction to ZBrush to help you realise and explore your concepts efficiently in 3D. The course is structured over a twelve week period, two evenings per week and every second Saturday. This is to ensure you have time to develop and practice your knowledge and skills between sessions. At the end of the course, you will understand the interface and basic workflows required to continue using the software to create your own 3D models. Both organic and hard surface modelling techniques will be explained and explored.

ZBrush is an industry standard sculpting and 3D modelling application commonly used in animation, AR/VR, film/TV, illustration, jewelry design, prop making, and general sculptural practices. It is used as a tool to conceptualise and then fabricate those ideas, bringing them into reality.

Learning Outcomes

1. Evidence competency of the 3D software (Z-brush) in an appropriate* context.
2. Synthesise the various technical elements required of the 3D (Z-brush) production process.
3. Evaluate the various roles and processes required of a 3D (Z-brush) sculpting pipeline.
Prerequisites for this course:
Experience using a drawing tablet is a big plus but not essential.

Why Choose This Course

ZBrush is an industry standard sculpting and 3D modelling application commonly used in animation, AR/VR, film/TV, illustration, jewelry design, prop making, and general sculptural practices. It is used as a tool to conceptualize and then fabricate those ideas, bringing them into reality.​

This programme is designed in partnership with Screen Skills Ireland and will be taught by Sean Forsyth, a leading 3D sculptor and educator in this area. Seán has worked as a 3D Modeller, Texture Artist, Fur Groomer, Technical Director, CG Supervisor and Art Director in the animation industry for over 14 years, supervising multi Emmy award winning television cartoons in that time.

At the end of the course, you will understand the interface and basic workflows required to continue using the software to create your own 3D models. Both organic and hard surface modelling techniques will be explained and explored.

Career Opportunities

Animation is a digital medium and 3d Modellers are a key component of the production pipeline. They are both the technicians and artists that sculpt in 3D, digital worlds, and everything we see in 3D animations, VFX and even films. they create the monsters and heroes but also the worlds around them and the objects they interact with. Animators then make them move. It is critical that any 3D sculptor has the advanced skills need to create convincing characters and worlds and their role. requires then to command a variety of digital practices and technologies to the final completion of complex creative projects. This course is focused on that outcome.

Timetable Info

9hrs per week - Friday evening 6-9pm (online) and every Saturday 10am - 3pm some on site in IADT some online.

Delivery Notes

Blended